New Eldar Extract

Five-second pose!

Five-second pose!

As I promised on Facebook, here is a little extract from the bonus short story that will be appearing in the Eldar Path omnibus.

“I had no kabal,” Kolidaran replied softly. “Not even the scraps from an Archon’s table to feed upon. My first memories are of Low Commorragh when my mother, a slave-bitch who escaped from the corespur, gave her life to protect me from a prowling Ur-ghul. I strived, Jurathi, and fought tooth and claw just to elevate myself to the slums of Sec Maegra. I feasted on the decayed fruit of Khaides to survive.”

And while I have your attention, don’t forget that another omnibus is coming out soon…

Available later this month!

Available later this month!

Published in: on September 6, 2013 at 8:57 am  Comments (1)  

A Day of Memories

Donald Featherstone is dead.


If you don’t know who Donald Featherstone is, it’s hard to explain why this news is a real kicker for me. Rather than link to his Wikipedia entry or to interviews, I’m just going to say who Donald Featherstone was to me.

I never met him but he occupied a very special place in my adolescent years. My only contact with him has been through a handful of his books but I regard him as an inspiration and a role model. One of those books is probably more responsible for why I am here today doing what I am doing than any other individual, with perhaps the exception of JRR Tolkien. If the professor ignited in me an utter love for fantasy, Donald Featherstone sparked my passion for wargaming and toy soldiers.

Stevenage Library, sometime in the early eighties (probably 1984ish). A young me discovers this book on the Hobby shelves:

I've just ordered this actual copy to put on my shelves. I should have filled that gap ages ago.

I’ve just ordered this actual copy to put on my shelves. I should have filled that gap ages ago.

Some context. I created my first wargame aged around ten (that would be 1984, actually, so maybe I found this in ’85-86). This game involved crawling around on a friend’s bedroom floor with some Airfix soldiers and taking it in turns to move and shoot one man. Later we added dice – a roll of six was a hit, machine guns rolled three dice.

To discover that this was an actual thing, that a grown up had actually written a book about it blew my little eleven/twelve-year-old mind. Not only that but apparently you could do it with Roman legionnaires and Napoleonic armies, and there were skirmishers and cavalry, and… and… and…

Wow, even now it chokes me to think how damned exciting that felt. Just seeing that cover makes me want to do all of that stuff just as much as it did back then. I want to recreate Austerlitz and the Afrika Corps versus the 8th Army, and model a table of Nijmegen and maybe besiege a crusader castle on the Levant, and… and… and…

It’s fair to say that my love of history started with a love of wargaming rather than the other way around. That is down to Donald Featherstone, so I have that to be grateful for as well.

Thanks for the memories, Donald.

Thanks for the memories, Donald.

And then I came across this book a few weeks later. Not only could I do all of that cool stuff, I could link all my games together and fight the entire Peninsula campaign and recreate the conquests of Alexander, and… and… and…

And that’s my point. Donald Featherstone opened my eyes to the possibilities that wargames present. Endless permutations of scale, period and rules. I started to think about painting my models. I dreamed of one day owning my own sand table to recreate battlefields on a whim. Donald had already pried open my brain with his genuine love of scale modelling, history and wargaming, and I was ripe and ready just a year or two later for when I was exposed to the splendour of Warhammer and, a bit later, Warhammer 40,000 (and other fantasy and sci-fi miniatures, including Mithril’s range of LOTR figures).

All that toy soldier goodness combined with fantasy and sci-fi? Braingasm!

So, though I only played a few games using his rules, and I haven’t yet got around to using the matchbox campaign system to recreate the breakout from Normandy, I want to say a huge Thank You to Donald F Featherstone.

Published in: on September 4, 2013 at 8:56 am  Comments (4)  

Geekfest: A Great Geekend – part 3 (Sunday)

Having earlier covered Friday and Saturday of the Nine Worlds Geekfest, as night follows day (or rather as a day follows another day) we come to our gadding about on Sunday. We were, it is fair to say, a little bit more wearied on Sunday than Saturday, but we were determined to make a whole day of it if we could before the drive back to Nottingham. Breakfast was as superb if nor superblier (yes, that is a word, trust me, I am a writer you know) than the day before and it was just as well we carbed up because we had a busy day ahead of us.

Fans, Fans and more Fans

We managed to gulp down out brekkie quickly enough to only be a few minutes late for the ‘What Makes a Fandom’ seminar, in which the participants were Jim Swallow, Danie Ware, Iona Sharma and Adrian Tchaikovsky moderated by Paul Wiseall. We came in a little late, as I said, so we must have missed the part where they let on what you need to do to get thousands of adoring fans instantly. Instead we got to take part in an interesting discussion that looked at two main points.

Firstly, what differentiates a fan from the casual enthusiast? What is it that means someone wants to get more out of a particular thing, be it a hobby, show, book series, movie? I’ve remarked on one particular fan trait before – The Thing About fans is... – and I think that what holds true the most over all of the reasons discussed is that fans brings passion. If, as a creator, you elicit a passionate response, be it love for a character, or hate, or perhaps an association with a concept or ideal then you have a chance of creating a fandom.

It is this that I have been thinking about recently. As I plan some time into my schedule to write another non-Black Library series (no news yet, still just ideas) I have combined what was said in this panel with what I took away from the ‘Cake or death?’ seminar. A range of characters that different people will identify with, each surviving just the right amount of hardship and earning enough ‘cake’ during the story to make the readers happy, are your basic elements needed to create fans. A cool setting and interesting plot will help along too, of course. In fact, in the matter of setting it was raised that fans like to be able to add their own space. Obviously 40K is huge on this, and Warhammer to a slightly lesser extent, ensuring there is plenty of sandpit left over for fans no matter how much playing the designers and authors do. Hinting at a wider universe, almost expecting the fans (daring them even) to go and explore over the hill makes them feel like they can get more involved and own a piece of the universe and characters for themselves.

For many fictional worlds this is fan-fic, but actually with a hobby like gaming this is essential. Again and again I have to point out to people that the Warhammer world and the 40K galaxy were created not for the designers to tell stories but as a setting for everybody else to collect miniature armies and play out their battles. Too many newer settings start out dictatorial and I have no interest in them; I want a creative relationship not a purely consumer one.

The second thing, after that detour, is the idea of a fandom as a single entity. A fandom is a community, and once established it will display its own particular social norms and behaviours. Certain individuals, aside from the creators, might rise up into ‘gatekeeper’ positions by running a successful blog or being moderators on a big forum. This community will develop unique jargon, archetypes and tropes.

One of the downsides is that a firmly established fandom can become insular, intimidating to newcomers either overtly or simply by the complexity of the community that has arisen. I have read some comics, but that does not make me a comics fan and I would be unprepared for a debate about Hulk versus the Thing in any circumstances. You see this sort of thing again and again, with newcomers often mocked or at least ostracised simply for their newness.

There are two ways to combat this and ensure that a fandom does not stagnate and eventually die. The first is down to the creators ensuring that they have an accessible product, be it games, movies, books or whatever. They need to engage equally with die-hard fans and the noob and weight their opinions equally. Too often, particularly in gaming, creators listen overly much to the ‘veterans’ and end up destroying the broader appeal of what they produce, suffering a death by committee fate.

Also, fan communities should openly embrace new blood. Fandoms rarely get official backing so they have to be self-supporting, and sometimes that means making sure the new guy or gal gets a voice. Hobbies and fandoms that do well are inclusive and it does us all good to remember that dim and distant day when we were just starting out and didn’t know the different between Jack and shit. It’s like the bloke (it’s usually a bloke) that complains about learner drivers, as if he somehow magically appeared behind the wheel of a car with full driving knowledge and faculties. We all start somewhere and if we want our fandoms to survive in the decades to come (I’m looking at you RPGs and historical games…) someone has to be recruiting and helping people start out.

Anyway, these are my thoughts mainly, but prompted by that good discussion.

Back in the Room

After that, we attended a talk on Cults by Alice Herron who, after years of participation and membership of an organisation, came to the realisation that she was in a cult. It was a fascinating story, and though I would have liked to have learned a little bit more about the psychology of cult-building and membership, as an anecdotal narrative it was very interesting. What intrigued me most was the slow swing from avid member of the organisation to suspicion to wanting to leave. Alice admitted she had doubts almost from the outset, but even as they continued to grow over the years the plusses she thought existed (and some did exist – she was definitely very healthy in mind and body, if not skepticism) outweighed the downsides for a long time. Even now, after everything, she still looks back with some fondness at what happened and th e people she met – having not been personally involved in some of the more scandalous activities – and can see the ridiculousness of some of the things she ended up being asked to do for the cult’s leader. Unfortunately not everybody gets out of such situations as intact as Alice, and I wonder if those who were used in sexual liaisons and forced to have abortions are quite as sanguine about events.

As equally intriguing is the (albeit assumed rather than proven) decline of the cult leader, who seemingly started out with a genuine desire to help other people but whose narcissistic personality took over once he started gaining authority and followers. It all tallies nicely with the idea of Chaos in Warhammer and 40k, and a lot of fiction in general; nobody wakes up one morning and declares ‘I am going to be evil from now on!’ Even the most twisted individuals have a journey to take.

Discworld Science Gurus

We were next lined up to a double-header of Ian Stewart and Jack Cohen, joint authors of the Science of Discworld books, separately rather than together. I was looking forwards to both ‘The Deterministic Monkey Theorem or Chaos in L-Space’ and ‘The Design of Alien Ecologies: The Invention of Reality-based Aliens.’ You can tell that they are both academics by the length of the talk titles!

Before the second panel, the talks being in the other hotel, we tried to hunt down some food. Mickey D’s was too busy and what followed was the most infuriating twenty minutes I have had in a long time at the coffee and cake stand in the Radisson. I’ll not bore you with the details but when it takes twenty minutes (with no queue) to get a cup of tea, a cup of coffee and a couple of cakes, you can imagine the depths of terrible customer service that were plumbed. And that made us late for our next panel. No fault of the organisers, all the fault of the hotel/ restaurant management. Even getting our drinks for free at the end was small compensation for not throttling someone.

Anyway, the L-space talk was very good, although bits of it went right over my head, it being very high levels maths, though no sums were hurt in the process. It was basically Big Numbers stuff with monkey jokes (or ape jokes) and suchlike.

A little more useful was the exo-biology stuff from Jack Cohen. The talk broke down into two parts really, the first being the establishment of life on our planet in our ecologies (‘cos they change, right?) and the second being a few extrapolations of what that might mean via the medium of old school 50′s and 60′s sci-fi covers… Short version: there are ‘universals’ that have developed time and again in different strands of evolution, like wings and eyes and hair and stuff. Different solutions, but all for the same problem. These are likely to appear in xenomorphs. On the other hand there are ‘parochial’ traits that have only evolved once, here on Earth, and so are unlikely to be replicated by an extra-terrestial. The chances of similar mutations giving rise to a parochial again and again are nonsensical.

And the biggest kicker of this? Being vertebrate is parochial! All those spines we see in the world all come from a single common ancestor species, which gave us vertebrate fish and later moved on to land to create all the land vertebrates. And spines have only evolved that one time… So the odds are massively against them ever cropping up again in an alien species. Biggest piece of advice from Jack Cohen, then, is if you want a good start designing an alien, don’t make it a vertebrate and you’ll be off and running.

You can, of course, cheat like the 40K mythology by having an Old One creator species that meddled with everybody’s development to make them all share certain traits. Hey, it’s a fudge, but at least it’s an explanation…

I’m Tired and I want to go to Bed

We were both flagging by this point, and Kez’s brain was dribbling out of her ears a little (and mine wasn’t far behind). We managed to get ourselves to one more panel – another science-y one. ‘The Simpsons and their Mathematical Secrets’ was, at its heart, Simon Singh‘s pitch for his new book. It was entertaining and informative – who ever knew there was such a clutch of maths nerds writing for The Simpsons and Futurama? It took us through the maths-inclined writers behind the jokes and a few of the best maths-related gags in both series, passing through such areas as Fermat’s Last Theorem and a proof that no matter how many people are in a group that have swapped brains and can’t swap back you only need to add two people to untangle the mess.

We thought about staying for a live recording of The Pod Delusion but by the late afternoon we were proper done in and still had a two-and-a-half hour drive to go. With a few last farewells, we packed up and left, tired but very, very happy.

Another Time, Thorpe

If you think that spending your time listening to creative types waffle on, hanging out with fellow fans, maybe even pitching your ideas to a willing audience and generally getting your geek on sounds fun, why not come along to Birmingham next month for the Andromeda One convention. I’ll be there with a host (a host of hosts!) of other authors and genre folk.

Oh, and in case you didn’t click through the links, I wouldn’t want you to miss Guy Haley‘s audition tape…


Published in: on August 20, 2013 at 11:40 am  Leave a Comment  

Geekfest: A Great Geekend (Part 2 – Saturday)

20130812-110443.jpgHaving ensured we got a full night’s sleep (see the last instalment) we were up bright-eyed and bushy-tailed to get showered and breakfasted before another full day of fun adventures through Geekdom. (There was a chap at the event who was literally bushy-tailed…) A quick aside at this point: the buffet breakfast at the Renaissance was probably the best I’ve had on this side of the atlantic, and all the better for being included in the discounted room rates that came with booking via Nine Worlds.

After filling up wholeheartedly at brekkie (the packed schedule was making lunch plans vague) we started a Saturday that was mostly spent Being Skeptical.

Dream Warriors

First on the agenda was Sleep Paralysis. We approached this from different angles, Kez as an occasional sufferer, myself with an eye to narrative potential. We were first presented with a short film by Carla MckInnon Devil in the Room, which was fifty per cent informative and fifty per cent outright creepy as hell. Luckily there were no youngsters present but it really should have come with a bit of a warning. Kez was deeply affected by some of the imagery although she has not suffered the worst sleep paralysis symptoms and as there was an unsurprisingly high proportion of sufferers attending it seemed to chime with a lot of their experiences. With Carla was Dan Denis, who has been conducting research with her for the Sleep Paralysis project. He took us through the ins and outs of various myths and the science behind sleep paralysis, to which I could only conclude that once again our brains have some truly devious ways of going wrong and messing us up. I also left with some story ideas about an agent/ hero/ self-made hero who combats the beasts that appear during sleep paralysis by way of astral projection, although perhaps that’s just Nightmare on Elm Street without all the slashy bits…

Our next session was also in the Skeptics room, dealing with ‘Alien Mummies, Monsters and Mermaids’ and delivered by the highly entertaining Paolo Viscardi of the Horniman Museum. After taking us through the basics of creature identification (including several unlikely objects that turn out to be very mundane that he has been asked to identify and a story about picking up roadkill and carrying it to work for the taxidermist…) he then had us trying to identify other cryptids that have been in the news over recent years. The concluding part of the talk was a nice trek through the foggy history of mermaids, from folklore to Ripley and P T Barnum. As well as the fun of all this, there was also the important point raised to question why the media, and some individuals, love to propagate these modern myths when even some cursory research proves them to be utterly explicable. Many quote ‘experts’ without citing their actual source, with such experts being entirely fictional or utterly useless at their jobs if, for instance, they can’t see the Montauk Monster is easily identified as a raccoon.

How to be a Millionaire in Four Dozen Easy Steps

I’m a fairly recent convert to Kickstarter and crowdfunding – in fact my first Kickstarter project as a backer was Nine Worlds itself back at the end of february. Since then I’ve dropped more money than is possibly advisable on a couple of really cool-looking games, but what really interests me is the people that have decided to go down the Crowd-funding route. This talk, with Jan Wagner of Shadowrun Online and Alex Harvey of the Tangiers project wrangled by Tomas Rawlings from Call of Cthulu: The wasted Land, focussed on how to make a successful Kickstarter. The bit they didn’t mention was having a cool idea, but I suppose we all think we’ve got that before we start…

They did, however, make it very obvious just how much work it took, in preparation and particularl in community relations. And, contrary to the belief that crowd-funding means your project has paid for itself before it even starts, the likelihood is that although production costs can be sourced from your backers, a lot od design and research is going to initially come our of your own pocket. Perhaps the most telling quote (paraphrasing here) was “Kickstarter folks are professional backers these days, looking for professional projects. This may be your first Kickstarter, it isn’t theirs.” I wonder, and this was not addressed in the talk, if other crowd-funding sites and sources are more suited to the arty-cottage-industry-one-person-with-a-vision sort of projects these days, or if Kickstarter has basically cornered all of the crowdfunding juice to the detriment of that initial goal.

heraAfter that, and an impromptu talk with lady who had self-published some novellas (and taken the very wise step of hiring an editor and copy editor for her latest editions) we went on the hunt for food. McDonalds turned out to be the most convenient and cost-effective choice, and since this meant leaving the hotel we left for the other venue a few minutes’ walk up the road. Yes, Nine World was occurring over two hotels, with the gaming-related streams taking place in the other venue. We had brought some games with us for ad-hoc fun but all we managed to fit in before our next scheduled talk was a quick game of Hera and Zeus. It says something when there’s not enough time to play games! Next year, maybe, we’ll be able to indulge the gaming side of things a bit more.

Evening Entertainment

While Kez had a nap (she is growing another lifeform so that’s excusable) I hung out at the bar and chatted/ stared into distance overwhelmed with ideas, and then attended the Fact Hunters panel back with the Skeptics. It wasn’t my favourite panel, despite initial appeal, and as well as turning up a bit late I left early, a little bit bored with thedescent into cod-philosophy discussions of what constitutes a ‘fact’. Not from the panel, I add, but too many audience members trying to make their own obscure points, I’m afraid.

I should have gone to the ‘Mary/ Sue’ panel on writing female characters instead. Oh well.

After that the party started. And by started, I mean launched with a sing-a-long of the musical Buffy episode One More With Feeling. I don’t really have to explain this, you can see it here:

Kez and I are in shot for just a couple of seconds and you are fortunate not to be able to hear my atonal bellowing, though she has a lovely voice.

Fun. Pure, geeky fun. I wasn’t bothered about the discussions of the ins and outs of the Whedonverse, the feminist subtexts of his characters, or anything else Joss Whedon-related, but you can’t ignore a good sing-a-long, can you?

The rest of the evening was spent in quiet repose and conversation with various people. In the bar. With drinks. i was, however, sober. Pretty much. I promise. All-in-all a day well spent, into the wee hours of Sunday morning.

Coming up in Part 3 – Will we regret our late night shenanigans? Will breakfast be as good? Why isn’t a vertebrate skeleton the universal we think it is?

Published in: on August 13, 2013 at 10:05 am  Leave a Comment  

Geekfest: A Great Geekend (Part 1 – Friday)

The last three days my partner (Kez) and I have been enjoying the delights that were on offer at Nine Worlds Geekfest. We had a such a good time we’ve already booked our tickets for next year’s event!

We had backed Geekfest when it was just a Kickstarter, having returned from the Sci-Fi Weekender all nerded up and wanting more, happily finding the project with just two hours to go. I was in contact with several of the organisers about being on panels and such but as events transpired I attended in no official capacity, which was great by me as this meant I had no obligations to be anywhere at any particular time (or sober) and could just enjoy the event like all of the other fans.

Lesson Learnt
Geekfest started on Friday afternoon, and unlike a lot of events this was not your normal ‘mixer in the bar’ or ‘meet and greet’ session. Oh no, nearly every stream (a stream being a particular type of geekiness such as SFF and genre books, knitting, Game of Thrones, My Little Pony, etc) was kicking off with panels and workshops.

We had hoped to start things off with a panel discussing the psychology of ghosts and hauntings but had forgotten an old adage. It used to be said that any work will expand to fill the time available. I’d forgotten also that traffic on the M25 motorway will likewise expand to fill the time available, so that no matter how much extra you allow for the journey you’ll always be in a rush by the time you get to your destination.


Published in: on August 12, 2013 at 9:56 am  Comments (1)  

Review: Baneblade

Baneblade by Guy Haley
My rating: 4 of 5 stars

A thoroughly enjoyable read. A great blend of 40k madness with a more traditional sci-fi approach that doesn’t feel laboured, in some ways more reminsicent of Rogue Trader days with its bizarre but slightly hard-sci-fi-ish world. The story trots along nicely, the setting is wonderfully evoked and the pay-off whilst not a shocker is nicely done.

One star dropped because there was just a couple of chapters around the midway mark that dragged a bit, particularly with the back story, and the ending was a bit too drawn out for my liking without quite concluding a couple of the sub-plots(felt more like an epilogue than a final chapter). aside from this, overall really good pacing, cool characterisation and some moments that had me really, really gritting my teeth and hoping things were going to turn out differently…

View all my reviews

Published in: on August 6, 2013 at 8:54 am  Leave a Comment  

As I mentioned last week, I’m going to be appearing at the great writing convention Edge-Lit 2 in Derby on July 13th (this Saturday, tickets still available!).  As well as conducting a writing workshop about evoking worlds,  I’ll be on a panel discussing the Future of Fantasy. With me will be Anne Lyle, Adrian Tchaikovsky, Freda Warrington and Jennifer Williams. Last week I asked some questions about reading habits to help shape the discussion, this week is a bit more about trying out things for the first time. If you want to take part please answer all of the questions (hence the ‘Not Applicable’-type answers in some). And of course please add extra  thoughts and explanations in the comments.

All questions relate to fantasy reading . However you want to define ‘fantasy’ is up to you (as opposed to SF, horror or other speculative genres). Some of the questions refer to your reading in the last year, but you don’t have to be exact if you’re not sure, as long as it was within the last year or so

Thank you for your help! See you in Derby.

Published in: on July 9, 2013 at 9:04 am  Leave a Comment  

Whatchoo Readin’ (fer)?

So, in just under a couple of weeks I’ll be appearing at the great speculative writing convention Edge-Lit 2 in Derby on July 13th. Come and say hello!

As part of the build-up to the event, I’d like to conduct a bit of (pretty unscientific) research. One of the things I’ll be up to on the day (as well as running a writing workshop) is contributing to a panel on the Future of Fantasy. With me will be Anne Lyle, Adrian Tchaikovsky, Freda Warrington and Jennifer Williams. That’s a pretty big, amorphous topic so I thought I might try to get some numbers over the next two weeks to fuel the discussion. This week, reading habits… If you want to take part please answer all of the questions (hence the ‘Not Applicable’-type answers in some). And of course please add extra  thoughts and explanations in the comments.

All questions relate to fantasy reading (more of that next week…). However you want to define ‘fantasy’ is up to you (as opposed to SF or other speculative genres).

Thank you! Why not come along to the panel and join in the discussion? Be sure to say ‘hi’.

Published in: on July 1, 2013 at 1:53 pm  Comments (3)  

Nutter with Axe Demands Money (nicely)

Hello everybody. I would like to pass on the following message from fellow Angry Robot author Andy Remic. Thank you for your support.



SF/Fantasy author Andy Remic is doing a sponsored run called “T for 3″ on Sunday 7th July 2013 in aid of the Teenage Cancer Trust. All he’s asking for is £3 – (that’s THREE ENGLISH QUIDS!) from generous members of the public. That’s less than a pint of beer. Less than a glass of wine! Less than a Subway meatball sandwich! So go on, please email Andy at– jappoc [at] with the subject line “Teenage Cancer Trust”. All monies can be collected via Paypal via the same address. It’s for a very worthy cause.

The top 3 highest sponsor donations will receive a bumper pack of Remic books, digital Anarchy Book titles, and a preview pre-publication copy of Remic’s next novel – THE IRON WOLVES published January 2014 by Angry Robot Books. Just as an incentive. :-)

Finally, ALL BOOK PURCHASES made through Remic’s publishing company Anarchy Books on 7th July 2013 will also be donated to the Teenage Cancer Trust. This includes works by Jeffrey Thomas, Eric Brown and James Lovegrove, to name but a few. Check out –

And finally, you can check – for more information.


Our vision is a future where young people’s lives don’t stop because they have cancer.  We make sure they’re treated as young people first, cancer patients second and everything we do aims to improve their quality of life and chances of survival.

Around six young people aged between 13 and 24 are diagnosed with cancer every day in the UK.  They need expert treatment and support from the moment they hear the word ‘cancer.’  We’re the only charity dedicated to making this happen.

§  We bring young people together so they can be treated together, by teenage cancer experts, in the best place for them.

§  We educate young people about cancer and work with health professionals to develop their knowledge so we can improve the speed and quality of diagnosis.

§  And by funding research and working with our partners in the NHS, government and organisations both nationally and internationally, we strive to improve survival rates.

We lead the world in the care of young people with cancer. Together with these young people, their families and the passion of our supporters, we’re challenging the NHS and transforming lives.

It’s a great cause, and for £3, its worth it just to make Rem sweat…

Published in: on June 24, 2013 at 6:00 pm  Leave a Comment  

New Cover Reveal!

It is with great pleasure I am able to reveal the cover for the upcoming omnibus edition of The Crown of the Blood trilogy – Empire of the Blood. Here it is in all its bloody, sword-y, stone-y goodness.

Ta da!

Ta da!


Published in: on June 14, 2013 at 6:24 pm  Comments (1)  

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